AI Insights · Timothy · July 2023
Top 5 Snake Games Performance on Unified Platform in Romania Q2 2023
Discover the latest performance trends of the top 5 snake games in Romania during Q2 2023, including downloads, revenue, and active users.
In the second quarter of 2023, the top 5 snake games on a unified platform in Romania exhibited varied performance trends in terms of downloads, revenue, and active users. We analyzed data from Sensor Tower to provide a comprehensive overview of these trends.
Snake.io - Fun Online Snake from Kooapps saw its weekly revenue fluctuate, peaking at around $114 in early May and then gradually declining to approximately $72 by the end of June. Weekly downloads showed a significant drop from about 21.6K in mid-April to around 7.8K by late June. The game’s weekly active users also experienced a decrease, from a high of approximately 145K in mid-April to about 84.9K by the end of June.
Snake Run Race・3D Running Game by Freeplay LLC had a modest revenue performance, with peaks of $14 in mid-June. Weekly downloads saw a downward trend from about 9.7K in early April to around 3.6K by the end of June. However, weekly active users remained relatively stable, hovering around 20K throughout the quarter.
Tangled Snakes from Popcore GmbH showed a gradual increase in weekly revenue, peaking at $47 in early June. Weekly downloads grew significantly from a few hundred in early April to approximately 4.3K by the end of June. The game’s weekly active users saw a consistent rise, reaching about 11.6K by the end of June.
Snake Arena 3D: Battle Rivals! by AI Games FZ had minimal revenue throughout the quarter. Weekly downloads fluctuated, peaking at around 4.8K in early April but dropping to about 707 by the end of June. Weekly active users saw a decline from around 9.5K in early April to about 1.9K by the end of June.
slither.io from Lowtech Studios LLC experienced a minimal revenue peak of $16 in late March. Weekly downloads remained relatively stable, with a slight peak of about 3.1K in late May. The game’s weekly active users showed an increase, peaking at approximately 18.7K in late May before settling around 16.1K by the end of June.
For more detailed insights and data, visit Sensor Tower.